Sunday, October 26, 2008

WoW: Wrath of the Lich King Cinematic Intro

Be part of this epic tale.


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You’ve turned the tide against the demonic evils of Outland. Now the Lich King Arthas has set in motion events that will lead to the extinction of all life on Azeroth. With the undead legions of the Scourge threatening to sweep across the land, you must strike at the heart of the frozen abyss and end the Lich King’s reign of terror for all time…

* Rise as a Death Knight - Master the necromantic powers of the Death Knight—World of Warcraft’s first Hero Class. Create a new Death Knight character with a starting level of 55 and break the chains of the Lich King to forge your own destiny.
* Battle to Level 80 - Power your way through new quests and dungeons as you seize ever greater abilities. Assault the terrifying Wrathgate, war in Lake Wintergrasp, uncover the secrets of Dalaran reborn, and much more.
* Brave the Lich King’s Domain - Discover the harsh, icy continent of Northrend, the bleak heart of the Lich King’s empire of undeath.
* Lay Siege to your Enemies - Command mighty siege engines to bombard your enemies and lay waste to destructible buildings in your path.

Borean Tundra:

The sprawling Borean Tundra lies at the far southwestern tip of Northrend, the icy continent also known as the roof of the world. In recent months the Horde has established a dominant presence here as the young and daringly aggressive Garrosh Hellscream has founded the rugged orc fortress of Warsong Hold.

Shortly upon arriving, the Horde met the tuskarr, a walrus-like race of nomadic fishermen. The two groups have since formed a bond, and the Horde has sworn to aid their new allies in any way possible. Garrosh and his orc forces have also discovered the enigmatic taunka, an ancient offshoot of the tauren race that up until now had been thought lost forever.

Beyond the Westrift Valley, which separates the tundra from the mountainous region of Coldarra, explorers have recently witnessed increased activity at a magical site known as the Nexus. Nestled within the valley of Coldarra, the Nexus is a column of magical energy surrounded by levitating earth-covered rings. This ancient site was created by the blue dragonflight, and many adventurers attribute the increased activity here to the reemergence of the blue Dragon Aspect, Malygos. Inhabitants of the region have also noted an increased tension among members of the blue dragonflight, especially regarding the use of magic.

The Alliance has established a smaller presence here as well, and as both factions prepare to launch an offensive against the Lich King and his undead armies, they must first address the more immediate threat: the naga. The sinister serpentine race is using massive generators to melt the surrounding glaciers and ice caps, threatening to flood the entire region.

The Alliance and Horde have journeyed from far and wide to reach Northrend. Yet for these intrepid pioneers, the true challenges still lie ahead.

Howling Fjord

The Howling Fjord sits high above the Great Sea on the southeastern tip of Northrend. It is said that in ancient times the vrykul, a race of half-giant warriors, inhabited the land, founding a vast and prosperous civilization.

Then one day, without warning or explanation, the vrykul vanished, leaving behind only deserted villages and abandoned temples.

Now the Alliance and Horde have come to confront the malefic Lich King and put an end to the Scourge. The Alliance has established a staging area in the settlement of Valgarde, but their presence seems to have sparked off an unforeseen event: the return of the vrykul.

These formidable warriors have begun attacking Horde and Alliance settlements, and many of the vrykul are pouring out of the fortress of Utgarde Keep, not far from Valgarde. The vrykul's motives and their whereabouts for the past several thousand years remain a mystery. Regardless, there is no doubt that the vrykul's sudden resurgence has touched off an ongoing battle for control of the region.

Dwarven prospectors, in the meantime, have uncovered mysterious relatives whose skin is etched in strange runes. These iron dwarves may provide the missing link needed for the dwarves to piece together the mystery of their creation.

On the eastern shore, the Forsaken have arrived, carrying a plague of their own to unleash upon the Lich King. Queen Sylvanas has been methodically and patiently overseeing the formulation of this contagion for several years, and the time has come at last to test its effectiveness against the Scourge.

Before bringing the battle to the Lich King, both the Horde and Alliance must overcome the immediate threat of the vrykul and answer the questions that the warriors’ reemergence has posed. Where have the vrykul been? What do they want? Most disturbing of all, what if they aligned with the Lich King?

Perhaps only time will tell. For now, the battle has just begun.


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Saturday, October 25, 2008

Fable II Launch Trailer

Who will you become?


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Fable 2 is the true sequel to the wildly successful original that sold more than 3 million copies, offering even more choices and building on the core gameplay theme of Fable, where a player's every decision continually defines whom they become. Fable 2 is an action role-playing game (RPG) that truly allows players to live the life they choose in an unimaginably open world environment.

* Choices, consequences. The innovative gameplay pioneered in the original "Fable" provided gamers with a never-before-seen level of immersion in a truly interactive world. "Fable 2" expands upon the scope and depth of the Xbox classic by adding incredible new features and creating a wider, more complex kingdom of limitless choices and consequences. Players will have the option to play as a man or woman, get married, have children, and live a life of their own design.
* A land far, far away. Revisit the sprawling world of Albion more than 500 years after the events of the original "Fable," where you are free to explore the landscape and openly roam the countryside. For the right price every house, hut, dungeon and castle is for sale. Players can witness how the world grows and changes in response to their decisions in incredible and unique ways as they rediscover Albion as if for the first time.
* Fight with ease. "Fable 2" pioneers a new combat system designed to allow players to truly master hand weapons such as swords and maces, ranged combat weapons such as bows and guns, and an entirely new magic system. These three disciplines, while very accessible, are also amazingly deep, and allow players to mix combat styles and become everything from master swordsman to skilled ranger to evil magic wielder, utilizing a single button on the Xbox 360 controller.
* A hero's best friend. This groundbreaking addition to the game is integral to the theme of unconditional love in "Fable 2." The canine companion will act as friend, compass and protector. Players mustmerely feed their pooch and he will love unconditionally, creating a bond that sets up emotion-filled journeys all throughout this magical world.
* Experience the world together. For the first time in the "Fable" series, gamers can experience the expansive and immersive world of "Fable 2" with friends, utilizing the new and exciting Dynamic Co-op Mode, bringing the long-awaited multiplayer function to the world of "Fable 2."
* Xbox LIVE Arcade mini-games earn major cash. Carbonated Games has partnered with Lionhead Studios Ltd. to bring an unparalleled experience to gamers through Xbox LIVE Arcade. Gamers can start earning in-game currency for the "Fable 2" world later this year, before the game's release to retail, by downloading and completing exclusive mini-games, which will be available for download on Xbox LIVE Arcade and allow gamers to purchase weapons, armor and more for their hero.

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Thursday, October 23, 2008

Bioshock 2: Sea of Dreams Exclusive Debut Teaser

A direct feed dream of Rapture remembered in high definition.


In response to the game's high sales and critical acclaim, Take-Two Chairman Strauss Zelnick revealed in a conference call to analysts that the company now considered the game as part of a franchise. He also speculated on any follow-ups mimicking the development cycle of Grand Theft Auto, with a new release expected every two to three years. On March 11, 2008, Take Two Interactive officially announced that the sequel to BioShock is being developed by 2K Marin, and is expected to be released before the 2009 holiday season. In an August 2008 interview, Ken Levine mentioned that 2K Boston was not involved in the game's sequel because they wanted to "swing for the fences" and try to come up with something "very, very different." BioShock 3 has also been announced, with its release likely to coincide with the Bioshock film.

The first information about BioShock's immediate sequel came in a trailer on the PlayStation 3 version of the game, revealing that the second game is to be titled BioShock 2: Sea of Dreams. A 2K developer stated that the game "is part of a prequel and at the same time is a sequel."

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Command and Conquer Red Alert 3 Exclusive Units Trailer

If one wants to truly pwn, he must pwn with all units.


After seven years, Red Alert returns! After a time travel mission goes awry, a new superpower has been thrust onto the world stage and World War III is raging. The Empire of the Rising Sun has risen in the East, making WW III a three-way struggle between the Soviets, the Allies, and the Empire with armies fielding wacky and wonderful weapons and technologies such as Tesla coils, heavily armed War Blimps, teleportation, armored bears, intelligent dolphins, floating island fortresses, and transforming tanks. Experience the next chapter of the Red Alert saga.

In Red Alert 3, the desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia. The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging. The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle between the Soviets, the Allies, and the Empire with armies fielding wacky and wonderful weapons and technologies like Tesla coils, heavily armed War Blimps, teleportation, armored bears, intelligent dolphins, floating island fortresses, and transforming tanks.

Red Alert 3 asks the question “What If?” What if every bizarre research project and technology experiment for the last 70 years had actually borne fruit? What if the Philadelphia Experiment, time travel theory, teleportation, invisibility, Tesla technology, and a hundred other intriguing research projects had all paid off and gone mainstream? What if the Soviet Union survived and thrived; what would it look like 10 years in the future? What if the Japanese Empire had never fallen and instead became the ultimate high-tech military superpower? The end result is an imaginative and playful vision of an alternate future filled with possibility.

The desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia. The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging. The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle between the Soviets, the Allies, and the Empire with armies fielding wacky and wonderful weapons and technologies like Tesla coils, heavily armed War Blimps, teleportation, armored bears, intelligent dolphins, floating island fortresses, and transforming tanks.

* It’s Always Better With Someone Else – Fight your way through three campaigns solo, or join forces with your friends or one of nine, in-game commanders, each with unique personalities and play styles, in missions designed from the ground for co-op play.
* Star-Studded Storytelling – Command & Conquer’s trademark live-action videos return in HD, with over 60 minutes of footage featuring the largest cast in the history of the Command & Conquer franchise.
* Command the Seas, Conquer the World – Experience Gameplay³ as for the first time in the series, waging war on the water will be every bit as important as dominating by land and air. Gain strategic advantages by controlling resources in the seas and mounting three-pronged attacks from all directions.
* Ready your Man Cannons! – Armored War Bears, and Anime-inspired psychic school girls join your favorite Red Alert units like Sonic Dolphins, Tesla Troopers, Attack Dogs, and the ever popular Tanya.
* A New Threat From the East - The deadly Empire of the Rising Sun is a technological terror, with designs influenced by a mixture of anime, science-fiction, martial arts and robot culture.

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Thursday, October 16, 2008

Call of Duty: World at War Multiplayer Downfall Trailer

Release the hounds!


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Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen in WWII. Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing and climatic European and Pacific battles in which an enemy, who knows no surrender and no retreat, will fight to the last breath, unleashing an arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle.

From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, the volatile action takes on added depth as players employ new features that previously were only-available in multiplayer, including perks, rankings and online stats in up-to full four-player cooperative gameplay. New infantry and vehicle-based weapons, like the potent flamethrower, bring the battlefield ablaze.

Final Battles:

Call of Duty: World at War forces players to survive the final climactic days of a world at war to thwart the advance of Axis powers on multiple fronts from Europe to the Pacific – delivering the hallmark Call of Duty cinematic intensity on a worldwide scale. Play as a U.S. Marine or Russian conscript across a variety of European and Pacific infantry, vehicle and airborne missions. An all new depth of WWII-era combat variety, from the tactics and weapons to the unique and varying locations that traverse the ruins of Western Europe all the way to the harsh, wetlands of Imperial Japan, immerses gamers into an adrenaline-filled, epic struggle.

Co-Op Campaign Mode:

“No One Fights Alone” takes on new meaning as players can complete the entire single player campaign with up to four players online or two players via split-screen (both online and offline). Strategizing with others provides gameplay diversity, replayability and engagement. Complete unique co-op challenges to earn rewards and bragging rights. The title takes the perks, rankings and online stats that players love in multiplayer and builds them into the cooperative campaign as well, adding even more variety, replayability and continuous fun.

Addictive Multiplayer:

Call of Duty: World at War continues the addictive and leading class-based multiplayer action. The addition of vehicles to the highly-successful Call of Duty 4: Modern Warfare multiplayer that already includes persistent experience, player rankings, upgradeable weapons, squad-based gameplay, map scripting, customizable classes and perks, brings a new dimension to Call of Duty online warfare.

Unprecedented WWII Cinematic Quality:

Utilizing the jaw-dropping and revolutionary Call of Duty 4: Modern Warfare engine, Call of Duty: World at War delivers an unprecedented level of visual and cinematic effects to WWII. Highly-detailed character models, self-shadowing, environmental lighting and amazing special effects up the WWII authenticity to new heights. Depth of field, rim-lighting and texture-streaming technology bring the adrenaline-pumping combat to life. Physics-enabled battlefields and destructible cover immerse players into the harrowing and dynamic combat.

Thursday, October 9, 2008

Prince of Persia TGS 08: Trailer

The Prince certainly knows how to put the 'work' in teamwork.


A new hero emerges
Master the acrobatics, strategy and fighting tactics of the most agile warrior of all time. Grip fall down the face of a building, perform perfectly timed acrobatic combinations, swing over canyons, buildings and anything that is reachable. This new rogue warrior must utilize all of his new skills along with a whole new combat system to battle Ahriman’s corrupted lieutenants to heal the land from the dark Corruption and restore the light.

A new epic journey begins
Escape to experience the new fantasy world of ancient Persia. Masterful storytelling and sprawling environments will deliver to action-adventure fans an experience that rivals even the best Hollywood movies.

A new open world structure
A first for the Prince of Persia franchise – now you have the freedom to determine how the game evolves in this non-linear adventure. Players will decide how they unfold the storyline by choosing their path in the open-ended world.

Emergence of a deadly new ally
History’s greatest ally is revealed in the form of Elika, a dynamic AI companion who joins the Prince in his fight to save the world. Gifted with magical powers, she interacts with the player in combat, acrobatics and puzzle-solving enabling the Prince to reach new heights of deadly high-flying artistry through special duo acrobatic moves or devastating fighting combo attacks.

All new for Next-Gen
The franchise’s debut on next-generation consoles utilizes Ubisoft’s proprietary Anvil engine, the same engine used to develop Assassins Creed™.

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