Lord of the Rings: Conquest Exclusive Debut Trailer
Middle Earth has become a battlefront.
The Lord of the Rings: Conquest is the upcoming video game developed by Pandemic Studios and published by Electronic Arts. It is based on The Lord of the Rings film trilogy, and uses a similar style to the Star Wars: Battlefront games. The game allows the player to play as both the forces of good and evil, but unlike The Lord of the Rings: The Battle for Middle-earth, the latter option is based around Sauron stopping the One Ring from being destroyed and fighting back.
Pandemic was aided by Weta Digital in developing the game. They provided many of their digital models, including the Fell beasts. Pandemic are also negotiating to use elements that were cut from the films, and have taken inspiration from the novel, such as a level based around Balin's conquest of Moria. Some inspiration was less direct: the heroes decide not to attack Minas Morgul, so a level was based around conquering that city as if they did. The game will use Howard Shore's score to the films.
There will be both a Good and a Evil campaign, varying greatly in storyline. The Good Campaign begins at the Battle of the Last Alliance as a training stage , and continues with loosely-based settings from the films, such as the Battle of Isengard as an Ent, Gandalf fighting Saruman at the Tower of Isengard, battling the Balrog in the Mines of Moria, battling the Nazgûl as Faramir while protecting Frodo, and fighting inside Minas Morgul. The Evil Campaign begins immediately in an alternate universe, where the Nazgûl have just killed Frodo and stopped him from destroying the One Ring. Players will have the chance to fight as Oliphaunts at Minas Tirith, as Trolls at Helm's Deep, as the Balrog, as the Nazgûl against Aragorn at Weathertop, against the Shire, and lastly, as Sauron himself against Rivendell.
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